TurretAActive

Standard Word: -

Variable: State.TurretAActive

Type: Boolean

State variables are all boolean type variables. That is, they only take the value of “True” or “False”. Therefore, words can not be created from these variables.When TurretA is activated. “State.TurretAActive” variable takes the value of “True” and it stays as “True” until TurretB or TurretC is activated.As soon as TurretB or TurretC becomes active, it starts to get “False” value.